Joshua “LordKingJosh” Olesen on 13. Jun. 2016.
Thing about Fandral is that a lot of the choose one effect cards are
extremely versatile/powerful on their own. Some like keeper of the
grove/ancient of lore are no longer good because of the nerf, but a lot of
the spells and minions, Ancient of War, Cenarius, Druid of the Claw, Wrath,
Mire Keeper, etc, are good enough on their own to make the deck competitive.
Fandral is just a insane win more/win condition card, and gives so much
value in extra-cards/mana, that even if Fandral only lives one turn, you
have probably secured the win for that game.
Plus ramp is still really fucking hard to deal with as an opponent. The
druid can have between 1-5 more mana than you, and usually because of
innervate, they have a bigger board/board control over you.