supernova86 on 31. Jan. 2017.
Their explanation of the Necromancer was pathetic. No wonder this game fell
flat on its face at first, and continues to do so.
I love it when they first say "What we kinda found is, uh..., the class is
shaping up to be really fun and exciting". Like... uh, what? Did you design
this class at first thinking it wasn't going to be fun and exciting? Why is
it just now 'shaping up' to be that way? This development team is fucking