Mark Darland on 31. Aug. 2017.
The newest Nerf hit Doomfist TOO hard, he can't hit anything now. He's FAR too hard to use now, give DF half of the hit box reduction you took away.
It doesn't make sense that a, almost literal, projectile based hero should require pinpoint accuracy as if they were a hitscan hero. Especially given his agility keeps getting needed into the ground when he's the size of REINHARDT, AN ACTUAL TANK WHO IS MEANT TO BE THAT LARGE, what use is there for a hero who has a third the health of a tank, with less mobility than Tracer and Genji and anything that can shoot WILL hit him?
Give Doomfist half the hit box back and give him a stun on his abilities. He punches people hard enough to crack walls; you're telling me a McCree can seriously just take it on the chin, Flashbang me and proceed to Fan the Hammer on the Barn sitting helplessly in front of him?
Where's the interplay if I can't counter him? Yes he's a hard counter, but he's TOO hard a counter.
Ranged damage, barn sized target, Flashba